Suggestion: teleports

Discussions about game War of Colors. Support. Features requests. Proposals.
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demoix
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Joined: 06 May 2015, 19:15
Location: Lithuania
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Suggestion: teleports

Post by demoix »

To make game more balanced and more fair I suggest to make hexs reach each other from far left to far right. This could help players who doomed when they start at center. Right now who got corner edges they can easily crush center players without care about rearward. I try to explain, but first of all sorry for my painting skills lol. So at the picture I named teleports "1" and "2" , there is two of each. So about teleport called "2" - it should be able from blue teleport 2 able to attack green teleport 2 hex (and from green hex attack blue hex vice versa). And from teleport "1" green hex should be abble attack hex called "1" purrpe teleport hex.
teleports.jpg
teleports.jpg (210.1 KiB) Viewed 5163 times
This should bring more sence and center players could have more chances to survive and battle would be more fair and so on :)
sva
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Re: Suggestion: teleports

Post by sva »

It is interesting idea. Needs to think about it...
It will be more useful if map will be as the Earth. That means that all paths to the east are way to the west and also inversely. :)
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demoix
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Joined: 06 May 2015, 19:15
Location: Lithuania
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Re: Suggestion: teleports

Post by demoix »

sva wrote:It will be more useful if map will be as the Earth. That means that all paths to the east are way to the west and also inversely. :)
This also a good idea about earth like maps. But this is a little different from my suggestion of teleports. You can also make an option to check in game settings "Earth alike type map".

About taeleports I understand that now is hard to realize this idea, I think this can came after game gets map editor and custom maps/scenarios can be created, so this opens a lot of possibilities. Right now when we got only random maps, I don't think we need teleports, because I didn't think game can generate "fair" maps and knows where to place these teleports. So recapitulating - teleports for custom maps when and if map editor will be avaible and "earth alike type" - for random maps
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