Suggestion: AI tactics: Cooperation
Posted: 21 Jun 2015, 06:52
As I noticed AI more likely to attack lower defended hexs, but when someone color takes majority on battlefield and just when 3 players left with few hex they still attacking each other, while biggest color with biggest armies eat them all. In 1.04 patch I feel from AI more logical decisions now, when they do not attacking only lowest hex, but trying to hit hex who in next turn it makes more problems that player cannot defend that area. Anyway in point I want to suggest that when someone color take incontestable dominant position on battlefield weak players should not attack each other but dominant player to brin some balance to game. While we with friends in multiplayer when see one player going to take all battlefield everyone coop and attacking only strongest player. In future I will add videos to show more detailed situation, but now I hope devs understand about what I'm talking about. This method ofcourse should be used only in critical situations something like when one color controling >75-80% of battlefield or so on 