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Re: War of Colors: Network Battles!

Posted: 13 Jul 2016, 10:06
by sva
  • Added option to register the user name of the game on the server. Nickname linked to your device. If you registered your nickname, another user can not use it - the server will change it by adding numbers.
  • Begun collecting fights player statistics: the number of games, wins against the AI, against the people and against both.
  • To select "Notify about new games" option has been added, where you can specify a nickname (or a portion thereof), the creator of the game to alert came only on his game.
  • Improved "survivability" alert service.
  • Increased timing after an inactive player is automatically out of the game from 12 hours to 24 hours.

Re: War of Colors: Network Battles!

Posted: 13 Jul 2016, 17:14
by sva
Since 1.00a34+ server version would require only client 1.00b9+. The server will be updated in the night from 13 to 14 July.
  • Fixed bug with auto-play. Now the game can be run with just one click on the "Autostart". Buttons stays in switched off, if the meaning of their functions are lost.
  • Modified messages: displays the local time in a localized format, added color of the player, more information will appear in the chat.
  • Now, during the game you will be notified if the message arrived.
  • Fixed some server errors with processing of events in the game.

Re: War of Colors: Network Battles!

Posted: 18 Jul 2016, 11:27
by sva
In the version 1.00b10:
  • Added a dialog to confirm the process of leaving the game.
  • Added more help for beginners to play the game.
  • Fixed a rarely occurring bug when outputting notification while playing on a message arrives from another player.
  • Remade mechanic with click on notification of turn of the current player. Now, it does not affect the current game, if the player plays another game.
  • Fixed problem with inactive button "Ready" when turned on "Autostart".
  • Added "Rate it!" button.

Re: War of Colors: Network Battles!

Posted: 16 Aug 2016, 13:01
by sva
1.00b14
  • fixed function of determining contrasting color in the game
  • added handling of some in-game errors
  • changed choosing color setup on Android 3+
  • added choosing server option (recommended using the default server, which is installed at the first launch of a new version of the game)
  • added a third (experimental) server
  • fixed a bug that sometimes caused crashes when the player leaves the game
  • fixed a bug that caused by pressing the back button while watching the replay

Re: War of Colors: Network Battles!

Posted: 20 Aug 2016, 10:17
by sva
1.00b15
  • Added a more comfortable view of the battlefield in portrait mode.
  • Fixed bugs of viewing replays.
  • Other minor improvements.
It is planned that if on next week will not be found serious bugs, then the 2nd server will be updated (current games will be lost), and the game will released on Google Play.

Re: War of Colors: Network Battles!

Posted: 01 Sep 2016, 13:25
by sva
Client. 1.00b18
  • Fully refactored notification service.
  • Minor bugs fixed: error while opening settings window, error on rotate screen while replay is playing; auto selecting fields in replay view.
  • Changed hints with help at first start of the game.
Server. 1.00b2
  • Increased protecting against brute force attacks.
  • Added system message "<player> has been kicked from the game..."
  • Fixed problem updating information about players in the database.
  • Exclude the possibility of a fake system messages.

Re: War of Colors: Network Battles!

Posted: 25 Sep 2016, 17:14
by sva
Alpha testing is closing. Thank you all for your feedback and caught bugs. ;)
Anyway information about all new bugs and suggestions are welcome.
If I gets the opportunity to release a paid version without ads, all test participants will receive it for free. Unfortunately, due to Google's policy is now no such possibility.
Download release can be from this page on Google Play here.